v1.0.902026-10-04
Saved appearances and animation downloads
Save edited appearances to your account and download animations as video or GIF, with a themed export dialog and draggable framing.
1.0.90 — Saved appearances and animation downloads
- Save your edited looks. Save appearances to your account and restore them when you return, including on another device. Revert or reset edits, and choose whether to save or discard changes when leaving a preview.
- Download animations. Export hero and wedding animations as GIF or supported MP4/WebM video, using the original appearance or your current edits. Choose the animation, size, quality, duration, background, and fill color. Large is now the default size on desktop and mobile.
- Choose your framing. Generate a preview, then drag with a mouse or touch to position the scene in the saved video or GIF. Arrow keys also work, and Reset framing restores the original position.
- A matching export dialog. The download controls follow Ink Night, Silk Day, and Pink Slay. On phones, the dialog uses a bottom sheet with touch-sized controls and export actions that stay visible while you scroll.
v1.0.892026-09-30
Interactive fullscreen hero previews
Tap a hero to trigger reactions while viewing it fullscreen, and use the new X button to return to the preview controls.
1.0.89 — Interactive fullscreen hero previews
- Keep interacting with heroes. Tapping a hero in fullscreen preview now plays its reaction without bringing back the controls. Drag and zoom still work.
- Clear exit button. Use the X in the top-right corner to return to the preview controls. The “Tap anywhere to show UI” prompt has been removed.
v1.0.882026-09-30
New heroes, Martial Spirits, and English translations
Added Di Xin and Wen Zhong, two Demonic Martial Spirits, and English translations for the latest game text. Fixed the Flood Dragon Golden Whip skill preview.
1.0.88 — New heroes, Martial Spirits, and English translations
- Latest game data. Added Di Xin and Wen Zhong — Queller of Chaoge's Foes, along with the Demonic Martial Spirits Lunar Goddess and Flood Dragon Golden Whip. Hero, weapon, bond, and animation details reflect the latest JP game data.
- English translations. Added 51 translations for the new hero and weapon text. Auto-Translate now also covers hero names in Martial Spirit compatibility lists.
- Weapon preview fix. Flood Dragon Golden Whip's skill icon now loads correctly in its preview.
v1.0.872026-09-24
New heroes and complete English translations
Added Taiyin Xingjun, Drinking with Her Shadow · Li Bai, a new Martial Spirit, and seven bonds, with English translations for the latest character and skill text.
1.0.87 — New heroes and complete English translations
- Latest game data. Refreshed the JP and EN catalogs with Taiyin Xingjun, Drinking with Her Shadow · Li Bai, the Martial Spirit Song of Evil's Bane · Divine, and seven new bonds. Existing hero and skill details also reflect the latest game tables.
- More English text. Added 106 translations across character notebooks, stories, hero names, skills, Martial Spirits, and bonds. All text identified as missing in this refresh now has an English translation, available through Auto-translate.
- Reliable data updates. Added support for the game's new JP data format and checks that prevent unreadable tables from replacing character details with empty data.
v1.0.862026-09-19
Hero notebooks and progression
Read character profiles and translated stories, and explore hero attributes up to account level 260. Destiny Wheel is now a shared reference on the Guides page.
1.0.86 — Hero notebooks and progression
- Character notebooks. Hero profiles now include birthdays, hometowns, friends, likes, dislikes, gift preferences, and expandable affinity stories where available. Alternate appearances use the matching character's notebook.
- More English stories. Added translations for 183 Japanese notebook strings, including 60 story chapters. Translated text uses the familiar styling and follows the Auto-translate setting. Removed the snapshot footer, source labels, and chapter-reward blocks.
- Explore hero progression. A new Progression tab shows attributes, growth per level, collection bonuses, advancement costs, and star bonuses. Use the linked level input and slider to calculate attributes from level 1 to the current account limit of 260. Rank and star requirements follow the selected hero's progression rules.
- Destiny Wheel in Guides. Browse all 45 shared star maps, expand nodes to see activation costs and attribute bonuses, and check suppression levels from one reference on the main Guides page.
- Restored hero art. Fixed portrait and card lookups where the game's model and image filenames use different spellings.
- Smoother navigation. Fixed unwanted vertical scrolling in the hero tab bar, kept extra tabs reachable on narrow screens, and made the main navigation keep the active page in view.
v1.0.852026-09-19
Choose which asset parts appear in previews
Hide individual parts or whole groups in hero, weapon, mount, and wedding previews. Search the parts list or click directly on the preview, with VFX temporarily hidden to keep selection clear.
1.0.85 — Choose which asset parts appear in previews
- Edit asset parts. Use the new preview button to replace the info panel with a searchable list of parts. Toggle individual elements or whole groups, preserving the original asset names and available game grouping.
- Pick directly from the preview. Hover to highlight a part, then click to hide it. Re-enable hidden parts from the list. Dragging and zooming still work while editing.
- VFX stay out of the way. Visual effects are temporarily hidden during editing so they cannot intercept your clicks. They return when you finish, while effects you explicitly disabled stay hidden.
- Try changes freely. Done or Escape leaves edit mode with your changes applied. Reset restores all parts. Closing the preview or switching assets clears your edits; nothing is saved between visits.
v1.0.842026-09-19
Pink Slay has entered the chat
A third theme brings candy-pink colors, glittery previews, sparkling cursor trails, and glitter bursts on clicks. Pick your vibe with the new three-way theme selector.
1.0.84 — Pink Slay has entered the chat
- Meet Pink Slay. Candy-pink surfaces, glossy accents, hearts, and a generous helping of twinkling glitter. SLAY, BESTIE.
- All three themes, one switcher. Moon for Ink Night, sun for Silk Day, and 💅 for Pink Slay. All three choices stay visible, with your current theme highlighted. You can also choose a theme in Settings.
- Matching previews. Heroes, Martial Spirits, mounts, souls, stickers, and weddings get pink stages, panels, and controls in Pink Slay.
- More glitter. A bright pink, lilac, and gold trail follows your cursor, and clicks send out a little burst of sparkles.
- Your theme stays selected across pages and reloads, and syncs with your account. Glitter animations respect both your device's reduced-motion preference and the Reduce motion setting.
v1.0.832026-09-19
6-star weapon bonuses and safer text editing
Weapon details now show their 6-star stat bonuses. Site shortcuts pause while you type, so editing a guide cannot accidentally switch characters and lose your draft.
1.0.83 — 6-star weapon bonuses and safer text editing
- Martial Spirit weapon details now include a dedicated 6★ Bonus section showing each weapon's actual stat bonus, such as STR +25%, INT +25%, or HP +100%.
- Site shortcuts now pause while a textarea, input, or rich-text editor has focus. Arrow keys move the cursor,
/ stays in your text, and Escape no longer closes the character preview while you are writing a guide. Shortcuts resume when focus leaves the field.
v1.0.822026-09-12
A third skill for the game's most powerful heroes
27 elite heroes now show a Divine Skill in their Manifests tab — a full ability on top of their usual kit and any Superpower Manifest, complete with its unlock requirement and cost.
1.0.82 — A third skill for the game's most powerful heroes
- Divine Skill added. A curated group of 27 top-tier heroes — mostly crossover and anniversary characters — carry a Divine Skill: a full combat ability separate from their normal kit and their Superpower Manifest. Open one of these heroes and check the Manifests tab to see it, along with the "Destiny Wheel" rank it unlocks at and what it costs to unlock.
v1.0.812026-09-11
A new UR+2026 rarity for upgraded heroes
A handful of UR+ heroes have been given an upgraded alternate skin with its own extra manifest skill — tagged and filterable as the new UR+2026 rarity.
1.0.81 — A new UR+2026 rarity for upgraded heroes
- UR+2026 is here. A handful of heroes — 8 so far, including Jade Rabbit's "Don't Eat the Bunny!" skin — have an upgraded version of an already-released UR+ hero, each carrying its own 10-tier manifest skill on top of their usual kit. They're tagged with a distinctive violet rarity ring and a new "UR+2026" filter chip on the Heroes page.
- See the full manifest. Open one of these heroes and check the Manifests tab for the new skill's full 10-tier progression, right alongside any Superpower Manifest she already had.
v1.0.802026-09-11
A Feedback button, right in the nav
Send feedback straight from the site, no account needed, using the new Feedback button next to Patch Notes.
1.0.80 — A Feedback button, right in the nav
- Send feedback without an account. A new Feedback button next to Patch Notes opens a short form for a bug report, a suggestion, or anything else on your mind — no sign-in required.
v1.0.792026-09-11
Two new heroes, a new mount, and a shards filter
Past · Overtime Spirit and Jade Rabbit join the roster alongside the new Qing Luan mount. You can now filter heroes by how many shards they cost to unlock, and mount rank displays are fixed.
1.0.79 — Two new heroes, a new mount, and a shards filter
- Past · Overtime Spirit and Jade Rabbit join the roster. Both arrive complete — animated models, full skill lists, and their proper place in the release order — and read in English already, no waiting on Auto-Translate.
- A new mount: Qing Luan. Fully written out, skills and all.
- Three new bonds. Past · Overtime Spirit's bond groups are filled in, showing who completes each one and what it grants.
- Filter heroes by how many shards they need. A new "Shards" filter on the Heroes page narrows the roster by the exact cost to unlock a hero, not just her rarity tier — and every row of filter chips is now labeled (Year, Rarity, Shards, Attribute) so it's clear what each group does.
- Mount rank display fixed. A mount's star selector now reads 0 through 5, matching how the game ranks mounts, instead of the 1-through-Max numbering meant for martial spirits. The active rank also gets a warmer glow so it's easier to spot at a glance.
v1.0.782026-09-05
More life in character scenes
Hero and martial spirit scenes now include effects from the game's assets, with controls to reduce or turn them off.
1.0.78 — More life in character scenes
- Authored effects in hero and spirit scenes. Particles, glowing meshes, and effects attached to moving characters now appear in supported scenes, including entrances and reactions.
- Choose how much motion you want. Settings offers Off, Reduced, and Full effects. Phones start with Reduced, and Reduce Motion turns the effects off.
- Device tilt is optional. Enable it in Settings for supported scenes; it stays off until you choose it.
Effects are still being matched against the game. Some materials, motion, and sequences can look different.
v1.0.772026-08-27
Three new heroes join the roster
The site has caught up with the game's newest update — Honda Tadakatsu, Mori Ranmaru and Divine Agent · Okita Souji are all in, along with a new martial spirit, a new sticker set and seven new bonds.
1.0.77 — Three new heroes join the roster
Everything the latest game patch added has landed here.
- Honda Tadakatsu, Mori Ranmaru and Divine Agent · Okita Souji are in. All three arrive complete — animated models, full skill lists, and their proper place in the roster's release order.
- Okita Souji has a Manifests tab. Hers is filled in, including how much health she grants the whole team per point of Strength.
- A new martial spirit. Dojigiri - Demon-Womb Calamity joins the Spirits section with every one of its levels written out.
- Okita Souji brings a sticker set. Her four emotes sit with the rest in Stickers.
- Seven new bonds. The new heroes' bond groups are filled in, so their pages show who completes each one and what it grants.
- All of it reads in English. Every new name, skill, bond title and spirit description comes through with Auto-Translate on, instead of falling back to Japanese.
- Twenty-six heroes have their face icon again. Heroes released since April were missing the small square portrait the game shows in the roster and in bond lists — they all have one now.
v1.0.762026-08-14
Every hero's bonds, on her own page
The Bonds tab on a hero page has stopped saying "coming soon" — it now lists the bond groups she belongs to, who completes each one, and the stat bonus it grants. Tap any ally to jump straight to her.
1.0.76 — Every hero's bonds, on her own page
The tab has been sitting there empty since the hero pages were rebuilt.
- Bonds are filled in. Open a hero and the Bonds tab lists every bond group she belongs to, in the order the game lists them — Cao Cao has eight, and most heroes have around six.
- You can see who completes a bond. Each group shows the portraits of every hero in it, ringed in her faction's color, so you can tell at a glance how far off you are.
- The bonus is spelled out. Every bond states what it grants — "HP +10% · STA +20/Lv" — including the ones that scale with level.
- Tap an ally to open her. Any hero in a bond opens her own page, and the back arrow returns you to the one you came from.
- New bonds read in English too. Bond names that Japan has but the English client hasn't shipped yet now come through with Auto-Translate on, and their stat bonuses no longer show up in Japanese.
v1.0.752026-08-14
Your published tier lists are yours to change
Edit a list you have published instead of posting a second copy, and take one off the board without deleting it. A new Mine view collects everything you have published.
1.0.75 — Your published tier lists are yours to change
Publishing used to be close to final: to change a list you posted another one.
- Edit a published list in place. Open one of your own lists and the editor's Publish button becomes Save — the same link, the same reactions, the same place on the board. Save as a new list is still there, one click further away, for when you actually want a second copy.
- Unlist without deleting. Take a list off the community board while its link keeps working, so anything you have already shared stays alive. Relist it whenever you like. Delete is still the way to remove it for good.
- A Mine view. Signed in, the board gains a Mine tab with everything you have published, most recently edited first — the one place your unlisted lists still show up, marked as unlisted, with Edit right on the card.
- Updating works on any device. Editing used to follow a note the site kept in whichever browser you published from, so it only ever tracked one list and forgot on your phone. It now follows the list itself.
v1.0.742026-08-14
Tier lists open on the community board
The Tier List tab now lands on the lists other players have published, each card showing who its author ranked highest, with a button to start your own.
1.0.74 — Tier lists open on the community board
The gallery has been there since accounts arrived, but nothing pointed at it.
- Tier List now opens the gallery. The tab in the top bar lands on the lists other players have published, instead of dropping you straight into an empty editor.
- Cards show the top tier. Every list previews the characters its author ranked highest, so you can tell one from another before opening it.
- A button to build your own. Create your own sits at the top of the gallery and opens the editor — and the editor keeps a Gallery button to come back.
- The gallery comes up filled in. The lists now arrive with the page rather than a moment after it.
- Skill priority has left hero guides. The Guide tab on a hero page no longer carries an ordered skill list; best souls, the recommended spirit and mount, tags and notes are all unchanged.
v1.0.732026-08-13
The Oda sisters arrive
Two new heroes, a new look for Tamamo-no-Mae and a new Martial Spirit are on the site, and all of it already reads in English.
1.0.73 — The newest patch lands
- Two new heroes joined the roster. Oda Nobunaga arrives as Tenka Fubu, and her sister Oda Ichi follows with a set of skills named after the seasons and the places she lived through — Owari, Odani Castle, Anegawa, Mino and Kitanosho.
- Tamamo-no-Mae has a second look. Wholehearted brings her own artwork and her own set of skills, built around leaving enemies confused.
- A new Martial Spirit. Dojigiri Yasutsuna joins the spirits, with its full skill breakdown at every rank.
- All of the new content reads in English. Turn on Auto-Translate and the new heroes' skills, the new spirit's ranks and everything else that arrived come through in English rather than Japanese.
- Nobunaga brings four new stickers. Her pack is in the sticker gallery alongside the rest.
- Sun Quan's wedding taps play the right animations. Two of her tap spots were repeating the first one's reaction instead of playing their own.
v1.0.722026-08-07
Voices come with a volume control
Sound now starts quiet instead of at full blast, and Settings has a mixer where you can set the overall level, mute everything, or balance heroes, spirits, mounts and weddings against each other.
1.0.72 — Volume control
Tapping a hero used to speak at whatever volume your device was set to. That is fixed.
- Sound starts quiet. Voices now play at a quarter of full volume until you raise them, so the first line you trigger in headphones can't catch you out.
- Settings has a volume mixer. Under Sound you'll find a master level with a mute button, plus separate levels for hero, spirit, mount and wedding voices — turn the weddings down without losing the tap voices, or vice versa.
- Adjustments are heard right away. Moving a slider while a line is speaking changes that line as it plays, and your levels are remembered the next time you visit.
v1.0.712026-08-07
Sorting by newest actually shows the newest
Heroes returning on a repeat banner used to leap to the front of the roster as though they had just been released. The roster now remembers when each hero really debuted.
1.0.71 — Sorting by newest, properly
- A repeat banner no longer passes for a new release. When a hero came back on a rerun, the game re-stamped her with the new date and she jumped to the top of the Newest sort ahead of heroes who genuinely had just arrived. Every hero's real debut is now remembered and kept, which puts 25 of them back where they belong.
- The tier list picker sorts the same way. It shares the roster's ordering, so newest-first means the same thing whether you are browsing heroes or building a list.
- The order stops shuffling between updates. A hero's place in the roster no longer moves around just because the site pulled fresh data from the game.
- Heroes from before 2026 are grouped by year. The game overwrote their original dates long ago and there is no way to recover them, so within a single year those heroes are ordered by when they were added to the game rather than by an exact date.
v1.0.702026-08-06
Much more of the game reads in English
Hundreds of hero skills now come through in English on their own, and Sun Quan's wedding finally has her voice.
1.0.70 — English catches up
The newest game update is on the site, and most of what it brought is text.
- 338 skills across 296 heroes now read in English. These came through already translated, so their names and descriptions read properly whether or not Auto-Translate is switched on.
- Sun Quan's wedding has her voice now. She was the last bride without any, so all thirteen weddings now talk back — and her tap spots and outfit switches were put right at the same time.
- 45 stickers gained their English artwork. If you have the sticker gallery set to English, those packs now show the English art instead of falling back to the Japanese version.
- Ma Chao's ice look has its wedding skill. Ice-Bathed Sunlit Sea now lists it on her page alongside the rest of her skills.
v1.0.692026-07-31
Accounts arrive
You can now make an account. Your settings travel with it between devices, hero pages have build guides, and you can publish your tier list for other people to see and react to.
1.0.69 — Accounts
All of this is optional — the site works exactly as it did if you never sign in.
- You can create an account. Pick a username and a password from the top bar. An email address is optional and nothing will ever be sent to it.
- Your settings follow you. The theme, compact view, auto-translate and the rest are stored with your account, so the site comes up the way you left it on every device you sign in on.
- Hero pages have build guides. A new Guide tab collects the best soul sets, the recommended Martial Spirit and mount, skill priority and build notes for that hero — written by the site's editors rather than generated.
- You can publish your tier list. A published list gets a permanent link and a place in the new public gallery, where signed-in visitors can leave a like, a dislike or an emoji. Yours stay yours: rename, update or take down anything you've published, whenever you like.
v1.0.682026-07-31
The latest game update is on the site
Two new heroes, a new Martial Spirit and two new soul sets have arrived, along with 37 stickers that had never shown up before.
1.0.68 — The newest patch lands
- Two new heroes joined the roster. Ma Chao returns in a summer look, and Hattori Hanzo turns up in a cat-themed set whose skills are named after the places a cat actually sits.
- A new Martial Spirit and two new soul sets. Summer Savior joins the spirits, while Divine Strategy and Wei Martial join the souls — each with its full skill breakdown and lore.
- 37 stickers that were missing are now here. Nine packs, including a new mount set and Sun Quan's, had never made it onto the site at all. The sticker gallery now has every one of them.
- More skill names that read "42" now read properly. Luo Binwang's skills and the Tale of Heroes spirit's were showing a stray number where their names belonged.
- All of the new content reads in English. Turn on Auto-Translate and the new heroes' skills, the soul set lore and the new wedding items come through in English rather than Japanese.
v1.0.672026-07-31
Detail pages read properly in the light theme
Character pages kept their dark stage look with the light theme switched on, but their text turned dark too — so titles, tabs and skill descriptions were near-invisible. Fixed everywhere.
1.0.67 — Light theme, dark pages
- Character pages are legible with the light theme on. Heroes, spirits, mounts, souls, stickers and weddings all keep their dark stage — that's on purpose — but their text is light again instead of dark-on-dark. Names, tab labels, skill descriptions and compatible weapons were all affected.
- A mount got its name back. One Transcendent was listed as "42" where its name should be. It's Di Jiang, and it now reads that way everywhere it appears, including the mount picker in hero guides.
v1.0.662026-07-27
Martial Spirits make an entrance
Opening a Martial Spirit's page now plays its reveal animation before it settles, the same way heroes and mounts already did.
1.0.66 — Spirits animate in
- Martial Spirits now play their reveal on open. The weapon animates itself into view once, then settles into its resting pose — bringing spirits in line with heroes and mounts, which have always had an entrance.
v1.0.652026-07-27
Heroes, spirits and mounts now speak when you tap them
Tapping a character on its detail page plays their actual in-game voice line — and different spots get different lines, just like in the game.
1.0.65 — They talk back
The tap reactions have found their voice.
- Tapping a hero plays their voice line. The animation now comes with the line the game plays for that spot, straight from the game's own audio.
- Different spots, different lines. Most heroes have several — tap around the face, chest and weapon to hear each one.
- Spirits and mounts speak too. Both play their own lines on tap, wherever the game gives them one.
- You can turn it off. A new Sound setting, "Tap voices", mutes it whenever you'd rather browse quietly.
v1.0.642026-07-27
Cao Zhen's summer look joins the roster
The album is caught up with the newest game version — Cao Zhen's summer outfit is now in the Heroes section, fully translated and ready to poke.
1.0.64 — Fresh from the summer patch
Caught up with the latest game update.
- Cao Zhen's summer look is here. The new outfit joins the Heroes section with full artwork, portrait and animated model.
- The new skills read in English. Every skill name and description is translated, so nothing falls back to Japanese with Auto-Translate switched on.
- Tap reactions work from day one. The reaction spots are already mapped, so tapping on the detail page plays the right animation straight away.
v1.0.632026-07-16
Spirits and Mounts now react to your taps
Tapping a Martial Spirit or Mount on its detail page now plays its reaction animation, just like heroes — including each mount's hidden second reaction spot.
1.0.63 — Poke the spirits and mounts
The tap-to-react system from the hero pages comes to the rest of the stable.
- Spirits react when you tap them. Every Martial Spirit weapon now plays its in-game reaction animation on tap, with the same ripple feedback heroes have.
- Mounts react too — and some spots are special. Each mount has a second, hand-placed reaction zone straight from the game; tap around to find it.
- Reactions follow the mount's look. When you switch a mount to one of its other looks, taps play that look's own reaction instead of snapping back to the base form.
v1.0.622026-07-15
Instant roster, and every section gets its own address
The character roster now appears the moment the page loads — no more loading screen — and each album section lives at its own web address you can bookmark and share. Old links keep working.
1.0.62 — Faster arrivals, cleaner addresses
A big under-the-hood rework of how the album loads and where it lives.
- The roster appears instantly. The "Loading the chronicle…" screen is gone — the full character grid now arrives together with the page itself, so the album is browsable the moment it opens.
- Every section has its own address. Heroes, Spirits, Mounts, Souls, Stickers and Weddings now live at their own pages (like /heroes or /souls), so you can bookmark and share exactly the section you mean — and switching sections works with your browser's back button.
- Old links keep working. Any previously shared link in the old style is redirected to the right page automatically, including links straight to a character.
- Escape no longer overshoots from the tier list. Pressing Escape on a character opened from the tier list used to jump back one page too far — it now returns you to your tier list exactly where you left it.
v1.0.612026-07-14
Taotie — Summer Form renders correctly again
Fixed Taotie — Summer Form and a handful of other heroes whose animated model was showing with pieces of the art detached or out of place, and refreshed many characters to their latest artwork.
1.0.61 — Models back in one piece
A rendering fix after the latest game data update.
- Taotie — Summer Form looks right again. Her animated model had been showing with parts of the art detached or shifted out of place; it now renders as a single, correct figure across both looks.
- Many characters now show their most up-to-date art. A large batch of heroes and their smaller sprites had been quietly stuck on older artwork — they've all been refreshed to the current version.
v1.0.602026-07-14
Removable wedding dresses for the launch brides
Cao Cao, Diaochan, and Zhuge Liang's wedding dresses can now be taken off in the wardrobe again, matching every other bride.
1.0.60 — Wedding dresses you can actually remove
A wardrobe fix for the earliest wedding brides.
- The wedding dress is removable again for Cao Cao, Diaochan, and Zhuge Liang. Their dress had no on/off toggle in the wardrobe while every newer bride's did — that toggle is now back, so you can dress and undress them like the rest.
- Dresses that change more than one layer come off in full. A few dresses drive several parts of the outfit at once, and removing them now clears every layer in a single tap instead of leaving a piece behind.
v1.0.592026-07-14
Three new JP heroes and a new martial spirit
The site is caught up with the latest JP game version — three new UUR heroes join the roster with full previews and English skill text, plus a new martial spirit.
1.0.59 — Three new JP heroes
The newest JP server update is on the site, with cards, animations, and English skill text ready to browse:
- Feizuo Xiaomeng · Du Fu — a sea-themed Du Fu with paired solitude buffs and heavy support healing.
- Liu Xiu & Yin Lihua — a dual-hero UUR focused on healing, attribute scaling, and piercing follow-ups.
- Sun Shangxiang — Deep Lure — a new Sun Shangxiang skin built around multi-hit physical bursts and duo linking buffs.
- Chenyu · Chaotic Age Water · Divine — a new martial spirit; find it in the spirit tab.
The English skill text was translated from the JP build (the game's own EN files don't have these yet). If any wording looks off, let me know and I'll tidy it up.
v1.0.582026-07-13
Tier list cards that line up and read clearly
Wedding-paired heroes, weapons, and mounts in the tier list now share a consistent card size — and paired wedding tiles are easier to spot at a glance.
1.0.58 — Tier list cards that line up
A visual polish pass for the tier list builder.
- Wedding-paired heroes match regular hero cards. When you place a hero with their wedding skin side by side, the tile now uses the same portrait frame and size as a standard hero card instead of the old tall split layout.
- Weapons and mounts sit at the same scale. Martial Spirit and Transcendent entries are sized to match hero cards in the row, with rounded bottom corners where the art is cropped.
- Paired wedding tiles are labeled. A small Wedding+ badge at the top of paired tiles makes them easy to tell apart from a regular hero placement.
v1.0.572026-07-13
Back to your tier list after opening details
When you open a hero, weapon, or soul from the tier list, the Back button now returns you to the same tier list — and your in-progress placements no longer vanish on the way back.
1.0.57 — Tier list navigation that doesn't wipe your work
A small quality-of-life update for tier list building.
- Back takes you back to your tier list. Open a character, weapon, or soul from your tier list and the Back button now returns you to the tier list you came from.
- Your in-progress tier list is preserved. If you leave the tier list to check details and come back, your current placements and edits are restored instead of resetting to an empty list.
v1.0.562026-07-13
Alternate skin buttons always show up now
The buttons for switching a hero's alternate looks — and the background toggle — no longer go missing while a character loads on slower connections.
1.0.56 — Skin buttons that don't go missing
A reliability fix for the character preview.
- Alternate looks are always selectable. The Default / Look 2 buttons now appear as soon as a character finishes loading, however long that takes — previously they could stay hidden on slower connections even after the character was fully on screen.
- Same fix for the background toggle. The show/hide background button follows the same rule, and the fix carries across to Martial Spirit and Transcendent previews too.
v1.0.552026-07-12
New skills, updated abilities, and fresh wedding voices
The site is caught up with the latest game version — Wen Zhong's full skill set, refreshed ability descriptions, and new wedding voice lines for Huang Yueying.
1.0.55 — Caught up with the latest game version
The newest game content is now on the site.
- Wen Zhong's full skill set is in. His advanced form now lists its complete lineup of active and passive skills in the hero preview, with English translations for the new abilities.
- Ability text is up to date. Qu Yuan's passive and a few weapon descriptions now reflect the game's latest wording.
- New wedding voice lines for Huang Yueying. Her wedding scene now plays a set of freshly added voice clips.
v1.0.542026-07-12
Back button remembers where you came from
When you open a weapon from inside a hero preview, the Back button now takes you back to that hero instead of jumping to the weapons list.
1.0.54 — A smarter Back button
A small navigation fix.
- Back returns to where you were. Open a compatible weapon from inside a hero preview and the Back button now brings you straight back to that hero — and the same the other way around, so a hero opened from a weapon returns to the weapon.
v1.0.532026-07-12
Save stickers and switch between JP and EN art
You can now download whole sticker packs or a hand-picked selection as a single zip, and switch every sticker between its Japanese and English art.
1.0.53 — Sticker downloads and a JP/EN switch
Two new things for the Stickers section.
- Download stickers in bulk. Open a pack to grab the whole set as a zip, or pick individual stickers to save just the ones you want — and from the roster you can select several packs at once and download them all together.
- Switch between Japanese and English art. A new toggle on the Stickers page swaps every sticker between its JP and EN version; packs that don't have English art yet simply keep showing the Japanese one.
v1.0.522026-06-29
Skill descriptions now match the new look
Highlighted keywords in skill and ability descriptions are now tinted to match the redesigned theme, instead of the old in-game colors that sometimes showed up as raw color codes.
1.0.52 — Themed skill highlights
A small but visible polish on top of the new look.
- Skill text matches the theme. The colored keywords in skill, manifest, soul, and spirit descriptions are now tinted to fit the redesigned palette, so emphasis reads cleanly instead of clashing with the page.
- No more raw color codes. Some hero skills used to show their underlying color tags as literal text in the preview — those now render as proper, themed highlights.
v1.0.512026-06-29
Mobile fix — skin switcher
On phones the skin switcher no longer hides behind the buttons at the top of a hero preview, so every look is easy to find and tap.
1.0.51 — Skin switcher fix
A small fix for phones.
- Skin switcher stays visible. On smaller screens the skin chooser could slip behind the row of buttons at the top of a hero preview. It now sits just below them, so you can see and tap every look.
v1.0.502026-06-29
Mobile fix — hero preview tabs
Fixed the tabs inside a hero preview not responding to taps on phones, so you can switch between Skills and the other tabs again.
1.0.50 — Mobile fix
A small fix for phones.
- Hero preview tabs work on mobile again. On some phones the tabs inside a hero preview (Skills, Manifests, and the rest) wouldn't respond when tapped, leaving you stuck on the first tab. They're now reachable and switch as expected.
v1.0.492026-06-28
A fresh new look, weapons in hero previews, and new heroes
The whole viewer gets a redesigned look, every hero preview now shows its compatible weapons, and a fresh JP/EN pull adds the latest heroes — all browsable with full English text.
1.0.49 — A fresh new look
This update brings the biggest visual refresh yet, plus a couple of features people kept asking for.
- A fresh new look. The viewer has been redesigned from top to bottom with a cleaner style — the roster, hero details, tier list, and navigation all feel more cohesive and easier on the eyes.
- Weapons in hero previews. Open any hero and you'll now see their Compatible Weapons right in the preview, so you can spot which weapons pair with a character without flipping back and forth.
- New heroes pulled. A fresh sync from the game adds the latest heroes (plus new weapons and wedding content), so the collection is current — all viewable with full English names, skills, and lore.
v1.0.482026-05-29
New JP pull — two new heroes, a spirit and a mount
Fresh sync from the JP server adds Guan Yiping — Terror Extended, a savage new Zhang Fei, the World-Coiling Serpent Spear martial spirit, and the Saluzi mount — all viewable with full English text.
1.0.48 — New JP pull
The JP server moved ahead of EN again, and the viewer now mirrors what's currently live on JP. New this patch, all browsable with full English names, skills and lore:
- Guan Yiping — Terror Extended — a darker take on Guan Yiping who shreds the enemy's weakest defenders and only gets stronger the longer the fight runs.
- Savage Hellfiend · Zhang Fei — a monstrous, strength-scaling Zhang Fei built to smash through shields and immunities.
- World-Coiling Serpent Spear — a new martial spirit; find it in the spirit tab.
- Saluzi — a swift new mount; take a look in the mount tab.
v1.0.472026-05-15
New JP pull — Huang Yueying's wedding and more
Fresh sync from the JP server brings Huang Yueying's wedding (outfit, items, voice, taps), Sun Quan's new "Mischief in the Act" skin, two new Zhuge Liang variants, and more new content that JP shipped ahead of EN.
1.0.47 — New JP pull
The JP server moved ahead of EN again, and the viewer now mirrors what's currently live on JP. Highlights:
- Huang Yueying's wedding is in — her "Clear" outfit set with all seven items, all twelve tap motions and voice lines, and the body-region drag interactions. Her three variants (base, Time-Reversal, Original Creation) all share the wedding scene.
- Sun Quan — Mischief in the Act is browsable with her full kit: "Playing Possum", "Entrapment", "Quickening Heartbeat", "Never Letting Go", "Default Love", plus the "Balance" / "Morale" / "Hero of the Age" / "Imperial Aura" buff lines.
The behind-the-scenes plumbing for new wedding heroes.
v1.0.462026-05-15
Transcendents calculator fix
Removed a stray "Grand total" row from the Transcendents pull-cost calculator — it had crept in from the spreadsheet author's personal monthly estimate and didn't belong in the public calculator.
1.0.46 — Transcendents calculator fix
- The Transcendents pull-cost calculator had a "Grand total (full roadmap)" row at the bottom that shouldn't have been there. Big thanks to @AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA for flagging it — those numbers were their own personal roadmap estimate, not part of the published calculator. It's gone now. The per-star costs above it are unchanged.
v1.0.452026-05-15
Quiet cleanup pass
A little behind-the-scenes tidying so future table-style guides slot in cleanly, plus new automated checks that catch hero and wedding preview breakages before they reach you.
1.0.45 — Quiet cleanup pass
Nothing flashy this patch — just some quiet cleanup behind the scenes.
- The calculator guides (Martial Spirits, Wedding, Characters, Door event, Gold income) now share a single table layout. You won't see a difference, but the next batch of table-style guides will be much quicker to add.
- New automated checks load a few representative heroes and a wedding entry on every site update, so any breakage in the preview gets caught before it reaches you.
v1.0.442026-05-13
Pull cost guides + shareable links
New calculator guides for Martial Spirits, Wedding, Characters, Transcendents and the Door event. Heroes and guides now have shareable URLs — open one, copy the link, send it.
1.0.44 — Pull cost guides + shareable links
Two things this patch:
- Pull cost calculators. The Guides tab has a new set of calculators — Martial Spirits, Wedding outfits, Characters, Transcendents, the Door event, and a Gold Income reference. Punch in your numbers (free shards, hearts wanted, target round) and see how much gold each goal actually costs. Big thanks to @AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA on the Attack on Time Discord for the spreadsheet behind them.
- Shareable links. Heroes and guides now have proper URLs you can share. Open a hero, copy the address, drop it in chat — your friend lands on the same hero. Same for guides and calculators. Browser back and forward work the way they should.
v1.0.432026-05-11
Wedding preview redesign
The wedding tab now matches the in-game Intimate Fashion screen — hero name and faction up top, items and Wear/Remove All buttons centered, a back button in the bottom-left. The eye icon now hides the whole UI for a clean shot. On phones, the canvas fills the screen.
1.0.43 — Wedding preview redesign
The wedding tab is now styled closer to the in-game Intimate Fashion screen instead of a generic modal.
What changed:
- Hero name, faction, class and CV now sit at the top of the canvas
- The Wear All / Remove All buttons and the item icons are centered along the canvas
- The back button lives in the bottom-left, like in-game
- The eye icon hides the entire UI for a clean character shot — tap anywhere to bring it back
- On phones, the wedding scene fills the whole screen edge-to-edge
- Item icons resized so they sit nicely in a single row on desktop and stay tappable on phones
v1.0.422026-05-10
Cosmic Edge (Demonic) moved to the Demonic shelf
Cosmic Edge (Demonic) was sitting in the Divine list with a blue frame. It's now on the Demonic shelf with the right red frame and matching art.
1.0.42 — Cosmic Edge (Demonic) moved to the Demonic shelf
Cosmic Edge (Demonic) was being filed under Divine and showing the blue frame, even though its name said Demonic. It now lives on the Demonic shelf in the Martial Spirits list, with the red frame and the correct Demonic card art.
v1.0.412026-05-10
Hero name now matches the card you tapped
When Auto-Translate is on, the open hero preview now shows the same translated name that's on the card in the list, instead of the raw Japanese one.
1.0.41 — Hero name now matches the card you tapped
With Auto-Translate on, hero cards already show the translated English name, but the header inside the open preview was still showing the raw Japanese version — so the name on the card and the name on the open page didn't match. They do now.
v1.0.402026-05-10
Red Dust Glass card art restored
Red Dust Glass was showing a blank tile in the Martial Spirits list with no art and no sweep overlay. The full card is back.
1.0.40 — Red Dust Glass card art restored
Red Dust Glass (Divine) was appearing as an empty blue tile in the Martial Spirits list — no character art, no sweep overlay. The card now shows the proper Divine artwork with its shimmer pass.
v1.0.392026-05-10
Hide background in hero preview
A new Background button on the right side of the hero preview lets you toggle the scene off so you can see the character on its own.
1.0.39 — Hide background in hero preview
There's a new Background button on the right side rail of the hero preview, just above Audio. Tap it once to hide the scene behind the character, tap it again to bring it back. Handy for screenshots when the backdrop is busy. The button only appears on heroes that actually have a background.
v1.0.382026-05-07
Huangpu Song card restored
Huangpu Song's roster card was showing a blank tile with no preview art, no portrait, no skills, and no background. The full card is back — preview art, portrait, skills, CV, year, and BG all render again.
1.0.38 — Huangpu Song card restored
Huangpu Song's tile on the hero list was showing up empty: no preview art, no portrait, and clicking through gave a card with no skills, CV, or background. Everything is back — preview art, portrait, all six skills, voice actor, release year, and the proper background image.
v1.0.372026-05-07
New hero — Yang Guang
Caught up to the latest JP build, which adds Emperor Yang Guang of Sui (UUR / Shi camp) — full model, animations, banner art, and skill text are live on the site.
1.0.37 — New hero: Yang Guang
The site now reflects the latest JP patch. Emperor Yang Guang of Sui (UUR, Shi camp) joins the roster with her full kit: spine model, idle/click/special animations, herocard and banner art, and all five skills with English skill names and descriptions.
A handful of UI atlases (May RPS event panels, hero icons, item icons) refreshed alongside her.
v1.0.362026-05-05
Zhang Xingcai animations and missing skill text
Zhang Xingcai's wedding skin ("Don't get injections!") now animates instead of standing still, and her skills — along with Luo Binwang's and Wu Zetian's — show readable English instead of their internal placeholder codes.
1.0.36 — Zhang Xingcai animations and missing skill text
Zhang Xingcai had been showing a frozen pose with no idle, click, or special animations. She now plays her full set the same way every other hero does.
Three heroes were also showing skill names and descriptions as raw lookup codes (SN_6034911, SD_6034911, …) because the EN game build hadn't shipped translations yet. Zhang Xingcai (skin), Luo Binwang, and Wu Zetian now read in English, and Auto-Translate marks them with the dotted underline so you can tell at a glance.
v1.0.352026-05-05
Tier list names match the rest of the site
Names on tier list tiles now read the same as the regular grids — same character name, same auto-translation when it's on.
1.0.35 — Tier list names match the rest of the site
Tier list tiles used to show a different label than the main hero, spirit, transcendent, and wedding grids — sometimes a nickname, sometimes the untranslated original. They now follow the exact same naming as everywhere else on the site, including auto-translate when you have it turned on.
v1.0.342026-05-05
Drag clothes off in the wedding scene
You can now grab and drag the bride's outfit the way the in-game scene does it. Pull the top down at the chest, slide off the stockings at the legs, or tug at the collar — each region responds in real time and stays off when you let go past halfway.
1.0.34 — Drag clothes off in the wedding scene
The wedding scene now mirrors the actual in-game drag mechanic. Press and drag on the bride's chest to slide the top off, drag down at the legs to take the stockings off, or grab the collar/headpiece for an alternate grip. Every body part responds the moment you start moving — the cloth slips with your finger.
A thin progress bar at the top of the scene fills as you drag and switches to a warmer hue once you're past the commit point — let go there and the outfit piece stays off; let go earlier and it snaps back. Each drag/click also plays the matching voiced motion when it commits, just like the original scene.
v1.0.332026-05-05
Da Qiao heart toggle restored
Da Qiao & Xiao Qiao's heart-shaped wedding toggle was missing in the tier list — it's back, so you can switch them to wedding mode like every other married hero.
1.0.33 — Da Qiao heart toggle restored
Da Qiao & Xiao Qiao had the WED label and wedding skills in the tier list pool but no ♡ button to switch them into wedding-paired view. The toggle is back, and clicking it now flips the tile to the split hero + wedding scene the same way it does for everyone else.
v1.0.322026-05-05
Wedding scenes, redesigned
Wedding previews now match the in-game "Intimate Fashion" screen — tap the character for voiced reactions, browse the 6 wedding items, and toggle outfits with Wear All / Remove All.
1.0.32 — Wedding scenes, redesigned
Every wedding preview has been rebuilt to feel like the actual in-game scene. The bottom of the screen now shows the six wedding items (dress, ring, headdress, footwear, lingerie) plus their alternate-appearance variant, and tapping any of them opens an Intimate Fashion Details panel with the item's stats and an exclusive-appearance toggle. Wear All and Remove All flip every outfit piece in one click.
Tapping the character now plays a specific motion paired with the matching voice line, with mouth movement driven by the audio so the lip-sync feels right. Moving the cursor over the canvas makes her track it, and for Da Qiao & Xiao Qiao both characters animate together instead of one staying frozen.
v1.0.312026-05-05
Ma Chao wedding preview fixed
Ma Chao's wedding scene was showing black squares over the character — that's now fixed and the preview renders cleanly.
1.0.31 — Ma Chao wedding preview fixed
Ma Chao's wedding preview had a stack of black squares appearing on top of the character. That's gone now and the scene renders the way it should.
v1.0.302026-05-04
New JP heroes added
Four new JP heroes are now in the wiki — Wang Xizhi, Tang Sanzang, Cloud-Map Hacker · Zhuge Liang, and Time Reversal · Huang Yueying — along with cards, animations, and skills.
1.0.30 — New JP heroes added
The latest JP server update brought four new heroes, and they're all in the wiki now with full cards, animations, and skill text:
- Wang Xizhi (王羲之) — Qun
- Tang Sanzang (唐三蔵) — Xing
- Cloud-Map Hacker · Zhuge Liang (雲図駭客·諸葛亮) — Shu
- Time Reversal · Huang Yueying (逆行時空·黄月英) — Shu
A new martial spirit weapon, Counter-Meme · Echo · God (逆模因·回声·神), is also in.
Yang Guang (楊広) is registered in the JP server but her hero art hasn't shipped yet — she'll show up once the CDN pushes her portrait and animations.
The English skill text was translated from the JP build (the game's own EN files don't have these yet). If any wording looks off, let me know and I'll tidy it up.
v1.0.292026-05-03
Hero preview, redesigned
The hero preview now looks like the in-game hero screen — tap zones on the character play touch animations, and skills are back, opened from a panel that mirrors the game's layout.
1.0.29 — Hero preview, redesigned
The hero preview has been rebuilt to feel like the actual in-game hero screen. Tap zones on the character trigger their touch animations, the surrounding panels and badges sit where the game puts them, and the skills viewer is there too — opened from a panel that matches the in-game look. Pan, zoom, and the animation picker all still work the same way.
v1.0.282026-05-03
Save a hero preview as PNG
New camera button on the hero preview saves the current view as a PNG — your pan, zoom, and animation frame, with no UI in the way.
1.0.28 — Save a hero preview as PNG
Frame your hero exactly how you want — pan, zoom, pick the animation moment — then tap the new camera button on the left rail (right under Hide UI) to save it as a PNG. The saved image matches what you see in the preview window, with none of the surrounding interface in the shot.
v1.0.272026-05-03
Skill keywords stay highlighted in English
Some English skill descriptions used to color a status keyword like [Healban] only on its first mention and leave the rest plain. Every mention now gets the same blue tint.
1.0.27 — Skill keywords stay highlighted in English
In a few skill tooltips, status keywords like [Healban], [Starfall], or "Hazy Beauty" lit up blue the first time they appeared but reverted to plain text on later mentions in the same paragraph. Now every mention of the same keyword carries the same blue tint, matching how the Japanese version reads.
v1.0.262026-05-02
Tier list PNGs now show every character
Saving a tier list as PNG used to leave most cards as empty purple placeholders when you had a lot of heroes added. Every card now renders its portrait properly.
1.0.26 — Tier list PNGs now show every character
If you built out a tier list with a lot of heroes and clicked Save as PNG, you'd often get an image where most cards were just the empty purple frame — only a handful of portraits actually came through. Now every card renders the way you see it on screen, no matter how many you've stacked in.
v1.0.252026-04-29
Skin variants now show the character name too
Skin cards like "Pink Gym" or "Symphony of Waves" used to leave you guessing which character that even was. They now read "Xu Sheng — Pink Gym" so you can tell at a glance.
1.0.25 — Skin variants now show the character name too
Skin cards used to display only the skin's own title. "Pink Gym", "Symphony of Waves", "Open All Year Round" — nice names, but you couldn't tell which character was wearing the outfit.
Skin variants now show both: the character's name first, an em dash, then the skin title. So Pink Gym becomes Xu Sheng — Pink Gym, Symphony of Waves becomes Zhang Liang — Symphony of Waves, and so on. Base forms (the 01 variants) stay exactly as they were since their name is already the character's name.
Affects roughly 170 skin cards across the catalogue.
v1.0.242026-04-29
Fixed broken-looking heroes
A bunch of heroes were rendering with detached limbs, scattered fabric, or completely jumbled body parts. They now render correctly.
1.0.24 — Fixed broken-looking heroes
A bunch of heroes had been rendering with weird issues — detached limbs, scattered ribbons, body parts in the wrong places, or in some cases just a complete mess. Wei Zifu, Ma Chao, Nyarlathotep, Zhang He, Symphony of Waves, Bai Juyi, Man Chong, and a few dozen others are now rendering the way they should.
If you spot anyone still looking off, let me know.
v1.0.232026-04-29
One-tap clear button on the search box
A small × button now appears inside the search box whenever you've typed something — tap it to wipe the search in one go instead of selecting and deleting.
1.0.23 — One-tap clear button on the search box
A tiny quality-of-life thing. As soon as there's text in the search box, a little × shows up on the right side. Tap it and the search clears — no more dragging across the field to select and delete.
Works on both the sidebar search and the mobile search bar at the top.
v1.0.222026-04-23
Wedding label now appears on skin variants
Skin versions of married heroes (like Mingyuan Condensation: Ma Chao or Divine Rage - Ma Chao) now carry the wedding label and show the wedding skill, matching the in-game behavior. This fix is experimental — please spot-check your favorite skins and let me know if anything looks wrong.
1.0.22 — Wedding label now appears on skin variants
In the game, marrying a hero applies to every version of that character — the base art, her event skins, and her limited skins. Until now the wiki only showed the wedding label on the base hero and the "02" skin, so skins like Mingyuan Condensation: Ma Chao looked like they had no wedding at all.
What's fixed
Every skin variant that belongs to a wedding group now picks up:
- The wedding label on the card.
- The wedding skill text, whether it's the shared one or the skin's own unique wedding skill.
- The link over to the paired wedding scene in the tier list.
Heads up — this is experimental
The fix reads the wedding link table straight from the game files, but I haven't verified every character by hand. If you spot a skin that should have a wedding and doesn't (or one that shouldn't but does), please let me know which hero and I'll take another look.
Nothing to do
Nothing to change on your end — open any married hero's skin page and the wedding section should be there.
v1.0.212026-04-23
Compact view for the album and tier list
A new "Compact view" switch turns every hero into a small square portrait — rarity in the top-left, attribute and class in the top-right, name above — like the in-game roster. Flip it on from either the album or the tier list and it sticks on both.
1.0.21 — Compact view for the album and tier list
A switch to shrink everything down. Instead of the tall gacha cards, each hero becomes a small square portrait that looks like the roster inside the game — the rarity badge sits in the top-left, attribute and class stack in the top-right, and the character's name is right above the tile.
What's new
One switch, two pages
Compact view has a toggle on the album sidebar and another in the tier list toolbar. Flip either one and the other follows — your choice is remembered across reloads and across tabs, so the album and tier list always look the same way.
Wedding tiles split in half
On the tier list, a wedding-paired tile keeps the split look in compact mode too — hero portrait on the left, wedding portrait on the right, with a thin divider between them. The base hero version of the same character keeps her plain square portrait.
Tier rows shrink with the tiles
Row heights, the "+" add button, and the drop zones all scale down with the tiles so the layout stays proportional. You can fit noticeably more heroes per row, which is the main point.
Nothing to do
The switch defaults to off — the standard tall-card view is still there. Flip Compact view on whenever you want more heroes on screen at once, flip it back off when you want to see the full art.
v1.0.202026-04-23
Tier list pool follows the album order
The character pool on the tier list page now sorts the same way the album does by default — newest heroes at the top of each rarity, soul sets in their normal set order, everything in the place you'd expect to find it.
1.0.20 — Tier list pool follows the album order
The pool of characters on the tier list page used to come out in whatever order the data happened to load in. From now on it matches the album's default ordering, so picking a hero feels the same in both places.
What's new
Newest hero first within each rarity
Open the Heroes tab in the pool and the most recent UUR is at the top of the UUR group, the most recent UR at the top of UR, and so on — same as the album's default "release, newest first" view.
Soul sets in set order
Souls show up grouped by set in the same order the album lays them out, so the build you're looking for is in the spot your eyes already know.
Everything else lines up too
Martial Spirits, Wedding, and Chibi all follow the album order as well. The tier list and the album finally agree on where each character lives.
Nothing to do
Open the tier list and the new order is already in effect. Existing tier lists and share links are untouched — only the pool you pick from has changed.
v1.0.192026-04-22
Fresh art drop + an early peek at what's next
New art pack from the live game. Liu Bei's "Forbidden Bath" wedding swimsuit is fully browsable, and a couple of upcoming heroes show up as previews at the top of their lists even before their stats land.
1.0.19 — Fresh art drop + an early peek at what's next
Pulled the latest JP and EN art packs from the live game. The headliner is Liu Bei 04 — Forbidden Bath (禁忌浴場), a UUR 2026 skin that's fully browsable: Spine rig, skills, hero card, background.
What's new
Liu Bei "Forbidden Bath"
Sits in the UUR section alongside the rest. Everything wired up — animations, year badge, skill tooltips, the works.
Early previews at the top of each list
A handful of entries whose art is already in the game files but whose stats haven't shipped yet now surface at the top of their section instead of being invisible. Right now that's:
- Yuntuhaikezhugeliang — a new Zhuge Liang skin, top of the UUR heroes
- Ni Mo Yin Hui Sheng — a Divine martial-spirit, top of the Divine column
Stats, skill text, and release dates fill in the next time we refresh the gameplay data.
Cleaner grids
Pulled four non-hero shreds out of the Heroes grid that had been padding the count — an event New Year banner, a generic mask atlas, and a couple of unused skin stubs. They're still on disk, just hidden from the album.
Nothing to do
Open Heroes or Martial Spirit and it's all already there.
v1.0.182026-04-22
Wedding pairs on the tier list
Heroes with a wedding skin now have a little heart on their tier-list tile. Tap it and the tile splits in half — base hero on the left, wedding on the right, wrapped in the marry frame. You can keep the plain hero and the wedding pair in the same list, in different tiers, at the same time.
1.0.18 — Wedding pairs on the tier list
A small but often-requested thing: when you're putting a hero on the tier list and she also has a wedding skin, you can now rank her as her wedding-paired self. The tile turns into a single split card — her hero art on the left, her wedding art on the right, the pink marry frame around both.
What's new
A heart toggle on tiles with a wedding skin
Hover any hero in the pool that has a wedding version and a ♡ appears in the top-left corner. Click it once and it fills in (♥) — the tile preview splits in half to show you what's about to go on the board. Click again to flip back. Only heroes with an actual wedding skin see the toggle; everyone else looks exactly as they did before.
Both versions can live on the same list
The plain hero and her wedding-paired twin count as separate slots. Rank Diaochan in A, rank wedding-Diaochan in S, add a different note to each, give them different soul set builds — the list treats them as two independent picks of the same character.
Share links carry it across
Copy a share link with wedding-paired tiles and the person who opens it sees exactly what you placed, split cards and all. Old share links keep working the same as before — nothing to migrate.
Nothing to do
Open the tier list and the hearts are already there on the heroes that ship a wedding. If you don't care about the feature you'll never notice it — the toggle is tucked behind hover and defaults to the plain hero every time.
v1.0.172026-04-19
Weddings are here
A new Weddings section in the sidebar. Open any bride and her wedding Live2D stands in the chapel she's meant to stand in, with the same idle animations, gesture loops, and outfit toggles the in-game Marry screen shows. Cai Wenji and Du Fu get their own gardens; everyone else shares the chapel.
1.0.17 — Weddings are here
Every bride that has ever had a huajia (花嫁) skin is now a section of her own. Eleven of them today — Cai Wenji, Cao Cao, the Qiao sisters, Diaochan, Du Fu, Han Xin, Ma Chao, Sun Shangxiang, Tong Yuan, Zhao Yun, Zhuge Liang. Tap any card and you land in the same wedding scene the game shows: the character in her gown, the venue behind her, her idle animation playing, all of the outfit toggles right there.
What's new
A Weddings tab at the bottom of the sidebar
Scroll past Stickers and it's the last entry in the list. The grid reads like the Heroes grid — portrait per character, clean, no animations looping under your cursor. Click the portrait to open the full scene.
The actual in-game scene
Every wedding character gets the chapel backdrop the Marry screen uses — the one with the columns, the chandeliers, the aisle, the glowing mushrooms and butterflies. It's not a screenshot; it's the same Spine rig the game composes at runtime, so the atmosphere is the real thing. Cai Wenji lands in her cherry-blossom pond instead, and Du Fu in her lotus fountain — those two ship their own unique gardens in the game files and we honor that.
A toggle sits above the animation row if you'd rather see the character alone on a plain dark panel. One tap hides the scene, one tap brings it back.
Every idle, gesture, and quirk
The row of pills under the scene is every motion the character ships with — idle, happy, sad, angry, sleep, a kiss, and the rest of the set. Click any pill mid-animation and it cuts to the new one cleanly; no more waiting for the current loop to finish before the next one kicks in.
Three characters — Diaochan, Han Xin, Zhuge Liang — used to show zero animations because the game's model config forgot to list them, even though all twelve motion files were sitting right there in the bundle. Today their motion lists are wired up and all three animate the same as the others.
Outfit toggles, because of course
Every wedding Live2D has a set of clothing parameters the in-game viewer lets you flip — outfit on/off, underwear variant, the top, the skirt, lift the skirt, stockings left and right, the tie bows. Those are all in a row above the animation pills, in pink. Click one to toggle that layer; click again to put it back. The toggle state holds across animations — starting a new motion won't suddenly re-dress the character. The outfit stays however you left it.
For Da Qiao & Xiao Qiao the toggles split per sister (Big Qiao outfit, Little Qiao outfit, and so on) because that's how the model itself carves them up.
Character card portraits in the grid
The grid thumbnail for each wedding is the bride's gacha card art, extracted straight from the game's marrycard_ bundle. Same style the in-game pull banner uses. No more fragmented atlas pieces showing as tile backgrounds.
Nothing to do
Open the Weddings tab and everything is already there. If any pill feels off, flip the Auto-translate switch in the sidebar — the motion names are still in pinyin shorthand (0, 1, 2…) for now because the game ships them without human-readable labels, but the outfit toggles are in English.
v1.0.162026-04-19
Transcendents have skills now
Open any Transcendent and you'll see a Skills button at the bottom-right of the preview. Tap it for the full per-level skill progression — name, description, colored keywords, all of it — same as Martial Spirits. Every Japanese holdout for the new mounts is translated to English too, so the whole section reads in one voice.
1.0.16 — Transcendents have skills now
Transcendents used to be a wall of mount card art with a name underneath. That was the whole page. Today they get the same treatment Martial Spirits did in 1.0.14 — a Skills button, a star-level picker, and the actual game-data skill text behind each level.
What's new
A Skills button on every Transcendent
Every mount that ships with a skill progression now has a small Skills button at the bottom-right of its preview area. Tap it and a modal opens with a pill selector across the top — one pill per star level, 1★ through 6★ (or 7★ for the handful that go that far). Pick any level and the skill name, icon, and full description slide in below.
Max-level plateaus collapse. Some mounts repeat the exact same skill at their top two levels; when that happens the picker shows one "MAX" pill for both and doesn't waste a slot on a duplicate. You see every meaningfully different tier, nothing more.
The skill descriptions carry their colored keywords forward from 1.0.15 — buff names in blue, numbers in green, callouts in orange. Long tooltips are actually scannable.
Japanese holdouts for the new mounts are in English
A couple of the newer mounts — Hakutaku (白澤) and Di Jiang (帝江) — were still reading in Japanese because the English Lua hadn't shipped text for their skills yet. All 12 of their per-level descriptions are translated today, in the same tone the hero and soul skills already use. Terms like Apostle-faction DMG reduction, Prison Tiger absorb, and Blood Soul gain line up with how those same mechanics are phrased on heroes and souls.
The Auto-translate toggle in the left sidebar still controls it — flip it off if you ever want the raw Japanese back.
Everything else about mounts is unchanged
Names, card art, the mount frames, the shimmer animation on hover, the order they appear in the grid — all exactly as they were. The Skills button is the only new element on the page; it's sized and positioned the same way the Martial Spirit Skills button is, so if you're already used to one you know how to use the other.
Nothing to do
Reload the Transcendent section and the Skills button is there on every mount with a skill progression. If the mount is brand-new and still waiting on its gameplay data to drop, there just won't be a Skills button yet — the rest of the card works exactly as before.
v1.0.152026-04-19
Martial Spirits speak English now, and the colored keywords are back
A handful of Martial Spirits were still showing their skill names and descriptions in Japanese — today they're all in English, matching the rest of the app. And the colored keywords the game uses to highlight buffs, percentages, and important phrases now actually show up in color instead of being rendered as flat grey text.
1.0.15 — Martial Spirits speak English now, and the colored keywords are back
Two small things that show up the moment you open a Martial Spirit.
What's new
The last Japanese holdouts are translated
When 1.0.14 added the Skills panel to each Martial Spirit, about ten of them still read in Japanese because the game hadn't shipped English text for them yet. Today every Martial Spirit skill — name, full description, every level from 1★ through max — is in English, in the same tone the hero and soul skills already use.
The spirits that picked up English today are the newer ones: Illusion Dream, Li Huo Tian Que, Southern Celestial Pole, Ruyi Jingu Bang, Tianxia Mo Wen, Xuan Diao Wood, Xumi All Things, Cosmic Edge (Demon), Divine Obedience, and Northern Falling Master Gate. Open any of them and the Skills button now reads like the rest.
If you ever want the original Japanese back, flip off the Auto-translate switch in the left sidebar — it works for spirit skills the same way it always worked for souls and heroes.
Colored keywords show up colored
Every skill description in the game leans on colored keywords to make the important parts jump out — a buff name in blue, an effect callout in orange, a percentage in green. The site used to strip those colors out and render everything in the same flat grey, which made long skills tiring to parse.
The colors are back. Open any skill — on a hero, a soul, or a Martial Spirit — and the named buffs, stat callouts, and key numbers glow in their original colors. Nothing else changes about the descriptions; just the important phrases are actually emphasized again.
Nothing to do
Reload any section that shows skills and the new colors and translations appear. If a spirit still reads in Japanese for you, the Auto-translate switch in the sidebar is off — flip it on and you're set.
v1.0.142026-04-19
Who wears this Martial Spirit, and what it actually does
Open any Martial Spirit Body and you now see two things the site never showed before — a grid of the heroes who can equip this spirit, down the left of the preview, and a new Skills button at the bottom-right that opens the full 1★ through max-star skill progression in a modal. Clicking a hero jumps straight to that hero's preview; a new Back arrow and the browser's own back button both walk you back.
1.0.14 — Who wears this Martial Spirit, and what it actually does
Until today, opening a Martial Spirit Body gave you the art and not much else. You could see the weapon, rotate through animations, and that was it. The two things you actually wanted to know — which heroes can use this body and what its skill does at each star level — lived only in the game itself. Today both land in the site.
What's new
Compatible heroes, down the left of the preview
Every Martial Spirit preview now has a vertical strip along the left edge showing the heroes this body can be equipped on. The portraits are the small square roster icons the game uses in its own menus, laid out two across so the strip stays slim and the spirit art keeps the spotlight. The order matches the game's — most relevant heroes first, no re-sorting.
Click any portrait and the preview switches to that hero's full page, same as if you'd opened them from the Heroes grid. A small ‹ arrow appears at the top-left of the preview so you can step straight back to the spirit you came from. The browser's own Back button works too — native back/forward walks the same trail, in case muscle memory takes you to the browser chrome instead of the in-page arrow.
On mobile, when you've opened a hero this way, the ✕ close button on the preview steps aside and leaves just the back arrow. You wander back out through the way you came in, which keeps the small-screen toolbar uncluttered.
Skills button at the bottom-right
Bottom-right of the preview, above the animation pills, there's now a small ★ Skills button on every Martial Spirit. Tap it and a centered modal pops up with:
- A row of star-level pills: 1★ through 5★, plus 6★ MAX at the end (the game caps the top tier on a plateau — both final levels show the same skill, so the selector collapses them into one pill).
- The skill that's active at that level: icon, name, and the full in-game description text — untruncated, with the game's exact wording.
Click a different star level and the description swaps in place. Click outside the modal, hit the ✕, or press Escape to dismiss. Animation controls stay visible behind the dimmed background, and the button lives high enough on the preview that the Click / Stand / Stop / Transform pills never cover it.
Skills are pulled from the game files
Every Martial Spirit Body in the game today — all 54 of them — ships with its seven-level skill progression and its compatible-hero roster, sourced straight from the game's data tables. No hand-curated lists, no stale descriptions. The next time you open a Spirit you haven't looked at in a while, both panels will already be there.
Heroes-only views are untouched
The Heroes, Transcendent, Souls, Wedding, and Sticker previews don't carry Martial Spirit data, so nothing new appears there. The compatible-heroes strip and the Skills button are Spirit-only — every other section looks identical to 1.0.13.
Nothing to do
Reload any Martial Spirit and both panels are there. Existing hero navigation, prev/next arrows, and everything else in the preview behaves exactly the way it did before.
v1.0.132026-04-19
Bigger Tier List cards, rounder soul pins
Every card on the Tier List is a good deal larger now — heroes, spirits, and the rest — so you can actually read the name and see the art without squinting. The pinned soul sets on each hero got the same scale-up and a round makeover, like coins stacked along the bottom of the card.
1.0.13 — Bigger Tier List cards, rounder soul pins
The Tier List was always a little cramped. Hero cards were small, their names were smaller still, and the soul sets you pinned to a hero looked like tiny stamps at the bottom edge. Today everything gets half again as much space, and the soul pins pick up a shape of their own.
What's new
Cards are 50% larger
Every tier of card on the Tier List — heroes, martial spirits, transcendents, and the square thumbnails used for souls and stickers — is now one-and-a-half times the size it used to be. Art has room to breathe, the name label on the card is comfortably readable instead of microscopic, and the remove and note buttons in the corners are big enough to hit on the first try. Rows grow with the cards, so you still see the same number of heroes across the row; they're just bigger.
Round soul pins
The soul sets pinned under each hero are no longer little square stamps. They're round now — circular like coins, with the same quality frame you see in the Souls album but clipped to a disc. Three pins along the bottom of a hero card look like a loadout rather than a row of icons.
The add button (the + you tap to open the set picker) matches — a dashed circle that fits the same rhythm. The small × that appears on a pin when you hover it to remove it also got bigger, so grabbing the right pin is easier.
Everything stayed where it was
No layout shift beyond "bigger." Hero cards still sit at the bottom of each row, the pool underneath still groups by rarity, notes still take the bottom of the card, and soul pins still sit directly above the note text. The mobile view is unchanged — it was already tuned for small screens, so the phone layout kept its existing dimensions.
Nothing to do
Reload the Tier List and the new proportions take effect. Lists you've already built, including pinned soul sets and notes, keep every placement and every attachment — only the scale changes.
v1.0.122026-04-19
Pin soul sets to heroes on the Tier List
Every hero card on the Tier List now has a small `+` button that opens a soul set picker. Choose up to three sets — for example the ones you actually run on that hero — and they stay pinned under the card. Share links carry the attachments; read-only viewers see them too.
1.0.12 — Pin soul sets to heroes on the Tier List
Tier List is where you think about which hero is strong. The next question is almost always what soul sets they want to run. Until today those two thoughts lived in different places — you had the ranking on one page and the soul recommendation somewhere else (a note field, a Discord pin, or your memory). Now they live on the same card.
What's new
Pin up to three soul sets per hero
Hover any hero card already placed on the Tier List and a small + button appears at the bottom. Click it and you get a picker listing every soul set in the game — one tile per set, ordered the same way the main Souls grid is. Click to toggle. Click again to untoggle. When you're happy, hit Save and the picks stick to the hero card as small icons along the bottom edge.
Three sets is the cap — it matches the in-game equip slots and keeps the card from getting crowded.
Multi-select in one pass
The picker stages your choices locally, so you can tick three sets in a row and commit them together rather than re-opening the picker three times. A counter at the top of the modal shows selected / 3 so you know where you are.
Remove one at a time
To drop a single set, hover a pinned icon and a small × appears on its corner. Click once and that set is gone; the rest stay. No need to re-open the picker just to prune.
Share links carry the attachments
The share URL format got a third section for soul attachments. If you copy a link from an edited Tier List, anyone opening it sees the same pinned sets under each hero. Links from the old format still decode cleanly — they just come in with no pinned sets, the way they left.
Read-only viewers show them too
Opening someone else's shared Tier List still puts you in read-only mode, but the pinned sets now render under each hero exactly as the author placed them. No + or × controls — just the sets.
Scope
- Heroes only. Martial Spirits and Transcendents don't take soul attachments in-game, so their cards don't show the strip.
- Default-variant sets only. The picker lists each set once, using the default art. Event re-skins of the same set aren't shown as separate options, because gameplay-wise they're the same set.
Nothing to do
Reload the Tier List and the new button appears on every placed hero. Existing lists keep their layout and notes; they just have no pins yet, and adding one takes a click.
v1.0.112026-04-19
Tier List shows the character, not the costume
Hero labels on the Tier List now read as the character's actual name — Cao Cao, Zhuge Liang, Da Qiao & Xiao Qiao — instead of the skin-specific title like Party Queen or School Memory. The full skin name is still one hover away on the card tooltip, so nothing is lost.
1.0.11 — Tier List shows the character, not the costume
If you were building a Tier List, the cards used to label each hero by the name of the skin you happened to drop in. Party Queen Cao Cao read as Party Queen. School Memory Zhuge Liang read as School Memory. That's correct as a costume name, but on a tier list you almost always want to know who the character is, not which outfit they're wearing.
What's new
Character names take the front
Every hero card in the Tier List — both in the pool at the top and the rows you've already filled in — now shows the base character name. So Cao Cao reads as Cao Cao no matter which of his skins you placed there, and the same goes for every hero with multiple looks.
Skin name is still a hover away
The card tooltip still carries the full skin-specific name. Hover any tile and you'll see "Party Queen" or "School Memory" or "Forbidden Bath" the way you used to — so you can tell two skins of the same hero apart without losing the character name on the face of the card.
The main Album is unchanged
The Heroes, Martial Spirits, and Transcendents grids still show the skin-specific name on each card — that view is for browsing artwork, where the costume name is the right label. Only the Tier List flips to character-first.
Spirits, transcendents, souls
Martial Spirits, Transcendents, and Souls already labeled their cards by the set or weapon name, which is also what you want on a tier list, so those are untouched.
Nothing to do
Reload the Tier List and every hero card picks up its character name automatically. Tier lists you've already built keep their layout — only the labels change.
v1.0.102026-04-19
Names now sit on the card art
Heroes, Martial Spirits, and Transcendents all wear their names on the card itself now — a small translucent label near the bottom of the art, the same style the Tier List uses. No more thin grey text hanging underneath the grid, and the grid packs tighter as a result.
1.0.10 — Names now sit on the card art
Until today, every Hero, Martial Spirit, and Transcendent card had its name printed in small grey text under the frame, which meant two things: the grid ate more vertical space than it needed to, and the card art and its label felt like two separate pieces of furniture.
What's new
Names moved onto the card
The name now rides just above the bottom edge of the card, in a rounded translucent pill — white text, softly shadowed, dark background you can still see the art through. It's the same treatment the Tier List already used for placed characters, pulled back into the main Album so the two views feel like the same app.
Tighter grid
Because the label no longer takes a full line of its own beneath each card, every rarity section in Heroes, every type section in Martial Spirits, and the whole Transcendent grid packs a little tighter. You'll see more of your collection without scrolling.
Translated names still flagged
The Auto-translate dotted underline from 1.0.8 still works on the new overlay — Tao Yuanming, the Phoenix Guards, and every other auto-translated card keeps its "this came from our dictionary" marker, just against the dark pill instead of a light tint. One fewer thing the eye has to jump between.
Nothing to do
Reload and every card picks up the new label style. The Tier List is unchanged — it already looked this way.
v1.0.92026-04-19
Wedding and Manifest skills are finally on the hero panel
Two skill tracks the viewer was quietly ignoring — the wedding skill every married hero carries, and the tiered Manifest progression that buffs the whole team — now show up on the hero lightbox. A new WED badge and filter chip help you find married heroes in one click.
1.0.9 — Wedding and Manifest skills are finally on the hero panel
If you opened a married hero's lightbox before today, you saw four skills. The game actually gives them a fifth — the wedding skill — and some of them carry a whole second progression on top of that. Neither one was being rendered. This patch fixes that.
What's new
Wedding skills
Married heroes get a bonus skill on their wedding day — Cao Cao's Betray the World, Zhuge Liang's Moonfall and Stardust, Da Qiao & Xiao Qiao's Forgetfulness, and plenty more.
It now sits at the end of the skills row with a soft gold frame so you can tell it apart from the usual four at a glance. Hover or click behaves exactly like the other skills.
WED badge and filter chip
Every married hero's card picks up a small rose-gold WED badge, next to the existing ALT and CENS pills. A matching WED chip in the filter row narrows the grid down to just the married roster in one click — combine it with ALT or CENS the way you already do.
Manifest skills
Some heroes unlock a Manifest — a tiered ability that buffs everyone on the team. Saint of War - Guan Yu, Da Qiao & Xiao Qiao, Nezha, Er Lang Shen, and dozens more carry one.
The viewer now puts a second button above the skills row, on the right. Click it and you get a dedicated panel with the Manifest's name, a bit of flavor text, and every tier laid out in order — Ⅰ, Ⅱ, Ⅲ, all the way through to whatever the cap is for that hero, sometimes as high as X:
> Ⅰ All heroes' HP (%) +8%
> VII All heroes' HP (%) +20%
> VIII All heroes' Reduces damage taken from Strength heroes +5%
Faction, class, and percentage values all read in plain English.
Panel that sits where the button is
The Manifest panel isn't the tall sidebar the regular Skills modal uses — it's a compact box that anchors to its own button. You click, it appears right above, tall enough for the tier list and no taller. Close it and you're back on the art.
Ongoing
If the English release hasn't caught up on a wedding skill or a Manifest tier yet, you'll see Japanese in the meantime — the Auto-translate switch from 1.0.8 will pick those up on future patches the same way it does for Souls and regular hero skills.
No action needed — reload and every married hero picks up the WED badge, every Manifest-enabled hero picks up a second button next to their skills.
v1.0.82026-04-19
Auto-translate now covers Heroes and Martial Spirits too
The Auto-translate switch you've been using on Souls now sweeps across Heroes and Martial Spirits as well. New or region-locked heroes whose names, abilities, and descriptions never got an English release — Dong Bai, Sun Jian, Wen Zhong, the Phoenix Guards, and more — now read as English the moment you open the lightbox, along with the ten martial-spirit weapons that had stayed in Japanese.
1.0.8 — Auto-translate now covers Heroes and Martial Spirits too
The shared translation dictionary that powered the Souls rework now covers the whole Album.
What's new
Heroes
Every hero panel that used to fall back to Japanese — name, tier abilities, wedding skills, manifest skills — reads in English with the Auto-translate switch on. The banner name gets the same subtle accent-tinted background with a dotted underline so you know at a glance what came from the game and what was translated by us.
This fills in every hero the English release hasn't covered yet: Dong Bai in both her base and Forbidden Bath forms, Sun Jian, Tao Yuanming, Wen Zhong, Xiao Yuan, plus dozens of ability-only gaps on heroes whose English localisation shipped names but no skill text.
Martial Spirit Body
The ten martial-spirit weapons that still carried Chinese-kanji names — Fomalhaut, Imperial Way, Ruyi Jingu Bang, Cosmic Edge and others — now show their English names on the card and in the lightbox.
One dictionary, three sections
Souls, Heroes, and Martial Spirits all share a single translation dictionary now, so terminology stays consistent across the Album. "Attack", "Sakura Splash", "Crit rate", "Armor Penetration" — the same phrasing the English heroes already use shows up on the newly-translated ones.
Same toggle, same indicator
No new UI — the same Auto-translate switch in the sidebar turns everything on or off in one click. It stays on by default, persists across reloads, and the dotted-underline indicator works on Heroes and Martial Spirits identically to Souls.
Ongoing
Future game patches that add new Japanese-only heroes, weapons, or soul abilities will get translated in place on the release following their arrival. The collection-and-translate workflow that covers all three sections runs off a single script and keeps a shared glossary, so terminology stays aligned as the game grows.
No action needed on your end — reload the page and the freshly-translated entries are there.
v1.0.72026-04-18
Stickers now live as sets, not a wall of tiles
The Stickers section used to be 565 loose images dumped into one giant grid. Now each character's sticker pack sits under a single preview — open it and flip through every expression in that pack without losing your place.
1.0.7 — Stickers now live as sets, not a wall of tiles
Opening the Stickers section used to mean scrolling through 565 individual tiles, with five near-identical stickers from the same character sitting next to each other over and over. You could find a specific expression, but only by grinding through the whole list.
What's new
One card per sticker pack
Stickers are now grouped by the character or event they belong to. The grid shows one card per pack, with the first sticker from that pack as the preview. A small count badge in the corner tells you how many expressions are inside — Dilu has 5, Wenzhong has 7, Discord Dongbai has 4, and one-off stickers like Stare or Shy still appear on their own.
The result: 565 tiles collapses to 159 cards, and the grid finally breathes.
Flip through a pack in the preview
Click any sticker card and the preview opens a gallery. Arrow buttons on the sides, a thumbnail strip at the bottom, and a page counter (1 / 5, 2 / 5, …) let you step through every expression in that pack. Each one is downloadable with a single click from the footer.
Square previews that show the whole sticker
Preview tiles are now full squares, so you see the entire sticker art — no more top-of-head cropping just because the column was wider than it was tall.
No action needed — reload the page and the Stickers tab is quieter and easier to browse.
v1.0.62026-04-18
Auto-translate turns Japanese soul text into English
Flip the new "Auto-translate" switch in the sidebar and the Japanese that used to fill set 16-23's descriptions and abilities becomes English in place — no browser translate prompt needed, no page reload. A subtle highlight marks every translated line so you know what's original game text and what's translated.
1.0.6 — Auto-translate turns Japanese soul text into English
Eight of the newer soul sets (from Dragon Rising Soul through Dynasty-Founding Soul) never got an English translation in the game. That used to mean the detail panel was a wall of Japanese kanji. Not anymore.
What's new
Auto-translate toggle in the sidebar
A new Auto-translate switch sits just above Patch Notes. It's on by default and remembers your choice across reloads. Flip it off and every translated field reverts to the original Japanese in place — no page refresh.
Every ability, every description, translated
With the toggle on, the following surfaces on the Souls page swap Japanese for English:
- Set card names in the grid
- Lightbox header title
- Set name and description in the detail panel
- 2-piece and 4-piece set bonuses
- All six tier-gated abilities (Green → Flash), name and description
- The 5★ Hero Bonus where it applies
A gentle accent-tinted background with a dotted underline marks each translated line, and hovering reveals "Auto-translated from Japanese" — so you always know what's canonical game text and what's a translation. Sets that already ship with English in the game (1-14) are untouched.
What "translated" means here
These translations are curated rather than generated by a third-party service. They follow the same terminology the English parts of the game already use — Attack, Defense, Sakura Splash, Crit rate, Max HP — so the new sets read like they belong alongside the old ones.
When new sets ship
Future game patches will introduce more Japanese-only text. The site has a built-in workflow to pick up only the strings that are new and translate them incrementally, without re-translating anything that's already done. You'll see each new set arrive with its English already in place on the next release after it ships.
No action needed on your end — reload the page and the toggle's waiting in the sidebar.
v1.0.52026-04-18
Navigation follows the list, and ALT skins are finally visible
Prev/next arrows in the hero preview now walk characters in the exact order they appear on screen — no more surprise jumps across rarity blocks. Heroes that ship with an alternate skin rig are now marked with an ALT badge on their card, joining the existing CENS badge, and both are filterable.
1.0.5 — Navigation follows the list, and ALT skins are finally visible
Two small annoyances, both fixed.
What's new
Prev / next match what you see
Opening a hero and clicking the left/right arrows (or pressing ←/→) used to jump around in an order that didn't match the grid — skipping across rarity blocks, ignoring your sort. Now the arrows walk entries in the exact order they're rendered: rarity group by rarity group for Heroes, Divine then Demonic for Martial Spirits, set-by-set for Souls, and alphabetical everywhere else. The same list the eye sees is the same list the arrows follow.
ALT badge for heroes with skin rigs
If a hero's spine rig ships with alternate skin animations — the kind the viewer already splits into extra animation tabs — the card now carries a blue ALT badge in the top-right corner, stacked above the orange CENS badge where both apply. Characters like Lv Buwei and Exclusive Secret (Cao Cao) light up; ordinary single-skin cards stay clean.
Filter by ALT and CENS
The hero filter panel has a new Variants row with ALT and CENS chips. Selecting ALT narrows the grid to heroes with alternate skins; selecting CENS narrows to heroes with a censored texture variant; selecting both shows only heroes that have both. Clear filters removes them all in one click, same as the rest of the filter panel.
No action needed — reload the page and the changes are live.
v1.0.42026-04-18
Souls section gets real abilities and set info
Souls are no longer just orbs. Every soul set now shows its 2pc / 4pc bonuses, the six tier-gated set-bonus abilities from white all the way up to Flash, the 5★ hero bonus where it applies, profession fit, and a variant gallery so you can flip through every event skin. Cards group variants under their set, with a Standard / Limited badge on every default.
1.0.4 — Souls section gets real abilities and set info
The Souls tab used to be a grid of pretty orbs with nothing behind them. Now it tells you what each set actually does — so you can decide at a glance whether a set is worth chasing before you ever open the game.
What's new
Grouped by set, default first
Each soul set is its own card block. The default art is rendered large, and every event skin of that set sits as a smaller thumbnail underneath it. White Feather and its five seasonal variants now live together instead of showing up as five unrelated cards. The grid collapses from a pile of 50 shuffled variants down to 23 clearly-named sets.
Standard vs Limited at a glance
Every default card carries a badge in the top-right corner:
- Standard — obtainable through the in-game compose flow.
- Limited — event-only, usually from time-limited banners.
A legend above the grid explains the difference.
A real detail panel
Clicking a set opens a side panel with everything you'd want to know:
- Name, description, and set icon — so you know what you're looking at.
- Profession fit — which roles (Attacker, Defender, Assist) actually benefit from the set, marked with the same profession icons used on hero cards.
- 2-piece and 4-piece bonuses — e.g. "2pc Set: Max HP +Lv×640", "4pc Set: Attack +Lv×200".
- Set-bonus abilities at every quality tier — Green, Blue, Purple, Orange, Red, and Flash. Each tier shows its name and what it actually does. The Flash tier carries an animated rainbow shimmer to match the in-game effect.
- 5★ Hero Bonus — the extra skill that activates when a 5-star hero equips one of the newer limited sets. Older sets that don't have this hide the row entirely.
- Variant gallery — every art skin of the set as a thumbnail strip. Click any thumbnail to swap the main art live, without closing the panel.
Known limitations
A handful of the newer sets ship with Japanese text for their ability descriptions because the game hasn't translated them to English yet. Right-click → "Translate selection" handles this per-fragment in Chrome, Safari, and Edge. A proper translation pass is planned.
No action needed — reload the page and the Souls tab is rebuilt.
v1.0.32026-04-18
Hero previews now match the real game screen
Character previews now layer backgrounds, foreground props and characters exactly the way the game does — fences overlap legs, canopy posts cut across bodies, and the full scene finally looks like what you see in-game.
1.0.3 — Hero previews now match the real game screen
Opening a hero in the Album now shows the same composition the game shows in the hero screen — character, background, and all the little foreground pieces (fences, bed posts, curtains) stacked in the correct order.
What's different
Foreground props in front of characters
Some characters are drawn "inside" their scene, not just in front of it. The fence Jing Ke sits on now passes across her legs. The canopy posts over Bao Si cut in front of her body. The wooden frame around Hua Mulan's vanity layers with her pose the same way it does in the game.
Full scenes, correctly sized
The preview now frames each hero the way the game's camera does, with the whole background visible and the character sitting at the right proportion in it. No more oversized characters crowding out the scene, no more shrunken ones getting lost in a vast backdrop.
More heroes show their full art
Heroes with multi-piece backgrounds (mirrors, canopies, curtains, lanterns, pavilions) now render every layer. If the game paints a reflection, a screen divider, or a foreground ornament, you'll see it in the preview too.
Bug fixes
- Characters with mesh-based backgrounds (like Taotie) no longer get hidden behind their own scene.
- Characters whose rigs split across multiple layers (over a hundred heroes) now animate in sync — head, body, weapon, and clothing all move together instead of drifting apart.
- Hide-UI mode now correctly hides every layer of the background group, not just the back piece.
No action needed — reload the page and every hero gets the refreshed preview.
v1.0.22026-04-17
More characters, more art, smarter names
The wiki now pulls the Japanese version as the main source, with English added on top. Dozens of characters, mounts, stickers and souls are now available — and every name shows in English whenever possible, with Japanese as a graceful fallback.
1.0.2 — More characters, more art, smarter names
The wiki just got a lot bigger. A top-to-bottom rework changed where we source art and names from, so the site now tracks the newest content the game ships and shows English names whenever they exist.
What's new for you
Way more characters
16 extra heroes, 3 extra martial spirits, and 2 extra transcendents have appeared in the Album. These all had art in the game files for a while, but their gameplay details weren't available to us — that's now fixed.
Highlights include: Luobinwang, Taotie, Taoyuanming, Qianyu Qianmo · Lv Zhi, Star Sea God Slayer: Huang Zhong, Zetian Holy Spirit Emperor Wu Hao, a second Sun Simiao skin, the Evening spirit, plus the two new mounts 白沢 (Baize) and 帝江 (Dijiang).
Skin-specific names
Each outfit now shows its own name instead of the base character name. For example Cao Cao's skins now read Cao Cao, Party Queen, and School Memory rather than all three saying "Cao Cao".
New Album sections
- Stickers — 565 chat stickers, 488 with English names.
- Souls — 50 soul icons ready to browse.
Both sections are available from the sidebar.
Smarter language handling
Every card, skill, and description now follows the same rule:
1. Show English if the game has it.
2. Otherwise show Japanese.
3. (Behind the scenes, Japanese uses the same kanji the original Chinese release does, so no name goes missing.)
Cleaner data
- Placeholder skill text that read "0" is gone. When the English version hasn't translated a skill yet, you now see the real Japanese description instead of a zero.
- A stray test row called
1unload that used to sneak into the Album has been removed.
- A handful of mounts and martial spirits that had art but no stats (Baize, Dijiang, Didao, etc.) now have full stat panels.
Behind the scenes
- The site fetches the latest game data directly from the game's update server — not just the data that shipped inside the app. That's why newer characters show up here as soon as the game servers ship them.
- Background art, UI icons, and soul/sticker assets are sourced from the Japanese build since it's the first to receive new content. Censored versions from the English build are layered on top so nothing's missing for English players.
- When something is only available in one region (currently seven heroes including Dongbai, Sun Jian, and Xiao Yuan that the English build hasn't launched yet), it still appears with whatever data exists.
No action needed on your end — reload the page and the new content is there.
v1.0.12026-04-15
Hide UI improvements
Hide-UI mode now also hides the release-year badge, with a cleaner restore flow that doesn't interrupt pan and zoom.
1.0.1 — Hide UI improvements
Small polish to the lightbox's Hide UI mode.
Changes
- Release year hides too — toggling Hide UI now removes the year badge along with the rest of the overlay, leaving the spine view fully unobstructed.
- Eye button hides itself — when UI is hidden, the eye icon also disappears. Tap anywhere inside the view to bring everything back.
v1.0.02026-04-14
Kaisen Wiki launches
First public release — Album, Tier List, Guides, and Patch Notes.
1.0.0 — Kaisen Wiki launches
Welcome to Kaisen Wiki, a community-made resource for Attack on Time: Kaisen of Girls. Everything on the site is extracted directly from the game client — no datamining guesswork.
Album
Browse every character asset pulled from the game.
- Sections — Heroes (UUR / UR / SSR / SR / R), Martial Spirit Body (Divine, Demonic), and Transcendent variants
- Search — search across character names and tags, keyboard shortcut
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- Hero filters — sort by release date, rarity, or name; filter by rarity, element, and release year
- Lightbox — open any card to inspect the full asset
- Animated
Spine models with skin and animation switching
- Live2D models for supported characters (wedding)
Tier List
Build and share tier lists without an account.
- Drag-and-drop heroes between tiers
- Customize tier labels and colors
- Share via URL
Guides
Community guides authored as Markdown in the repo.
- Getting started, newbies guide, and bedroom & garden tips at launch
- Rendered inline with cached delivery for fast navigation
Patch Notes
You're reading them. Future releases will show here automatically.
- Unseen tracking — the site remembers which version you last saw (stored locally, no account needed)
- Welcome modal — new releases are surfaced once, then get out of your way
- Sidebar indicator — unread count next to the Patch Notes link in the Album sidebar
- Version label — current release shown at the bottom of the sidebar